AIR 3.0 – Compile an ANE app with command line on Windows

Here I compile the Vibration example with the command line on a Windows machine. I build and test on an Android device. The same app could be built for iOS using the command line and additional compiler arguments. Currently Flash CS5.5 and Flash Builder 4.5.1 do not allow for compiling Continue reading “AIR 3.0 – Compile an ANE app with command line on Windows”

AIR 3.0 – Compile an ANE app using the command line on Mac

Once you’ve created a swf and -app.xml file with FB 4.5.1 or Flash CS5.5, you’re now ready to compile the app using the AIR 3.0 SDK via the command line. Here I specifically show the app compiled and running for Android. The principle is the same for iOS, though with Continue reading “AIR 3.0 – Compile an ANE app using the command line on Mac”

FB 4.5 – How to use an ANE

With ActionScript Native Extensions you can now access additional features for mobile and desktop apps that enable more “native” integration. In this tutorial I’ll show you how to use an existing Vibration ANE with Flash Builder 4.5.1 and the AIR 3.0 SDK.

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Any project files will be Continue reading “FB 4.5 – How to use an ANE”

How to overlay AIR 3.0 in Flash CS5.5

Here I show how to overlay the new AIR 3.0 SDK in your Flash Professional CS5.5 installation. I’ll cover both Mac and Windows overlaying.

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Any project files will be at my website http://www.tutorialsbyibrent.com. You can follow my tutorial roadmap here — Continue reading “How to overlay AIR 3.0 in Flash CS5.5”

How to overlay AIR 3.0 in Flash Builder 4.5.1

Follow along as I show you how to overlay the new AIR 3.0 SDK in your Flash Builder 4.5.1 installation. I’ll show how to do this in both Mac and Windows.

Follow me on Twitter: @iBrent

Any project files will be at my website http://www.tutorialsbyibrent.com. You can follow my Continue reading “How to overlay AIR 3.0 in Flash Builder 4.5.1”