In this example I’m using the the BasicViewApp_viewMenu.fxp project and showing how to add icons and buttons to the ActionBar. I cover navigationContent, titleContent, and actionContent in the Flex mobile app.
And here’s the final result. Using Flash CS5.5 and the Multitouch GESTURE_SWIPE, we’ve created a simple iOS app that reacts to the swipe gesture. Again these AIR APIs will also work with Android and other touch screen devices.
Here’s a simple iOS app built with Flash CS5.5 showcasing the Swipe gesture. Multitouch.GESTURE_SWIPE returns an offsetX and offsetY with either a -1 or 1. Using this info you can determine which direction the swipe occurred. It’s up to you to do something with it. This example slides a series Continue reading “Flash CS5.5- iOS Multitouch – Swipe – setup”
Now we run the example we just created using ActionScript Mobile Project template in Flash Builder 4.5. See how GESTURE_PAN gesture works on an Android device. Again, these mobile APIs work just as well on iOS devices.
Here’s a simple ActionScript Mobile Project for Android using Flash Builder 4.5. I cover the basics of using Multitouch Gestures, specifically the GESTURE_PAN two finger gesture. This same concept applies to iOS development as well.
Using the SimpleMultitouch example I created in the AS Mobile tutorials, let’s see how to debug via wifi with Flash Builder 4.5 and your iOS device. I also discuss how to create and add a Default.png splash screen to your app.
Let’s create an ActionScript Mobile Project using Flash Builder 4.5 for iOS. Here I show you how to setup a simple Multitouch app using touch points. I cover the Multitouch API and TouchEvents – touchBegin and touchEnd. This will work for iPhone, iPod Touch, and iPad.